Devlog 4
Week: 15/11/23 - 22/11/23
Overview: This week, we haven't done much regarding the game. Environment change is underway, and mechanic change for the obstacle spawning as well. We also emailed LiminalVR our prototype for their feedback, and boy did they deliver. They suggested, changing to a third person, but we asked them for thoughts on how to improve the first person, and we are conducting play testing at some point today.
Member Contributions:
Wreckz Studios - the programmer: Thomas, this week has been working on implementing the audio into the game, which Boris has made for us. He has managed to implement all audio into the game successfully, with a minor challenge whicharisenarose.
Conor - Programmer: Conor, this week has been working on re-designing the environment to a style which looks cool and works well inside of VR, and he is still working on this.
Liam - Programmer: Liam, this week has been continuously testing Neon Racer inside of VR. Ensuring we stay above 72 FPS. In addition, Liam has been working on documentation here and there.
Boris - Audio Engineer: Boris has completed all audio requirements, however, LiminalVR has mentioned that the audio should be intensified more, so Bhass has begun re-designing the audio.
Challenges Encountered: No challenge encountered this week
Next Week's Plans: Next week, we plan to improvefirst-personerson experience for the game.
New Level Design
Neon Racer as of now:
Get Neon Racer VR
Neon Racer VR
VR Game (Collaborative Project)
Status | In development |
Authors | Wreckz Studios, Wi.Bi Studios, Snow Paw Games |
Tags | 3D, Singleplayer, Virtual Reality (VR) |
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