Devlog 1


Week: 23/10/23 - 29/10/23

Overview:
This week, TLC Studio has officially begun creating the game. Starting with various few small mechanics, like power-ups and movement mechanics. We did encounter some errors and challenges we overcame them. 

Member Contributions:
Wreckz Studios - Programmer:
This week, Thomas has begun building and testing the environment in which the game will be placed and also has been updating the GDD accordingly.

Conor - Programmer:
This week, Conor has begun building the game's debuffs and buffs, which will affect the vehicle during movement. 

Liam - Programmer:
This week, Liam has begun working with the Vehicle and the lane switching for the player's vehicle control. He has also created and has been editing the TDD.

Boris  - Audio Engineer:
This week, Boris has been making some audio.

Challenges Encountered:
Challenge 1:
We have encountered 12-16 errors with the Liminal SDK we are using. The issue is that we cannot work on the project at home due to this, we have to use the university computers as the errors only occur at our home computers which is peculiar. However, there is a temporary workaround which we have discovered, it's we bit inconvenient to do but we have to other we might not get the game done to where we want it, but the workaround involves us having a secondary project. 

Next Week's Plans:
Next week we plan to, Finish the Planned TDD Software Design, The Base GDD, and a few more mechanics or a complete working prototype, if possible.

Screenshots and GIFs from this week's development:
Tron Style Environment:
Tron Environment

Acceleration and Deceleration Mechanic GIFs:
Acceleration and Deceleration Version 1

Acceleration and Deceleration Version 2

Acceleration and Deceleration Version 3

Vehicle Movement and Lane Switch GIF:
Vehicle Movement and Lane Switch

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